home *** CD-ROM | disk | FTP | other *** search
- /*$T zline.c GC 1.137 08/09/02 17:47:18 */
-
- /*$6
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- */
-
- #include <stdlib.h>
- #include "zbuffer.h"
-
- #define ZCMP(z, zpix) ((z) >= (zpix))
-
- /* */
-
- void ZB_plot(ZBuffer *zb, ZBufferPoint *p) {
- unsigned short *pz;
- PIXEL *pp;
- int zz;
- /*~~~~~~~~~~~~~~~~*/
-
- pz = zb->zbuf + (p->y * zb->xsize + p->x);
- pp = (PIXEL *) ((char *) zb->pbuf + zb->linesize * p->y + p->x * PSZB);
- zz = p->z >> ZB_POINT_Z_FRAC_BITS;
- if(ZCMP(zz, *pz))
- {
- #if TGL_FEATURE_RENDER_BITS == 24
- pp[0] = p->r >> 8;
- pp[1] = p->g >> 8;
- pp[2] = p->b >> 8;
- #else
- *pp = RGB_TO_PIXEL(p->r, p->g, p->b);
- #endif
- *pz = zz;
- }
- }
-
- #define INTERP_Z
-
- /* */
- static void ZB_line_flat_z(ZBuffer *zb, ZBufferPoint *p1, ZBufferPoint *p2, int color)
- {
- #include "zline.h"
- }
-
- /* line with color interpolation */
- #define INTERP_Z
- #define INTERP_RGB
-
- /* */
- static void ZB_line_interp_z(ZBuffer *zb, ZBufferPoint *p1, ZBufferPoint *p2)
- {
- #include "zline.h"
- }
-
- /* no Z interpolation */
- static void ZB_line_flat(ZBuffer *zb, ZBufferPoint *p1, ZBufferPoint *p2, int color)
- {
- #include "zline.h"
- }
-
- #define INTERP_RGB
-
- /* */
- static void ZB_line_interp(ZBuffer *zb, ZBufferPoint *p1, ZBufferPoint *p2)
- {
- #include "zline.h"
- }
-
- /* */
- void ZB_line_z(ZBuffer *zb, ZBufferPoint *p1, ZBufferPoint *p2) {
- int color1, color2;
-
- color1 = RGB_TO_PIXEL(p1->r, p1->g, p1->b);
- color2 = RGB_TO_PIXEL(p2->r, p2->g, p2->b);
-
- /* choose if the line should have its color interpolated or not */
- if(color1 == color2) {
- ZB_line_flat_z(zb, p1, p2, color1);
- }
- else {
- ZB_line_interp_z(zb, p1, p2);
- }
- }
-
- /* */
- void ZB_line(ZBuffer *zb, ZBufferPoint *p1, ZBufferPoint *p2) {
- int color1, color2;
-
- color1 = RGB_TO_PIXEL(p1->r, p1->g, p1->b);
- color2 = RGB_TO_PIXEL(p2->r, p2->g, p2->b);
-
- /* choose if the line should have its color interpolated or not */
- if(color1 == color2) {
- ZB_line_flat(zb, p1, p2, color1);
- }
- else {
- ZB_line_interp(zb, p1, p2);
- }
- }
-